Crown and Sceptre
From Talisman Wiki
Title: Crown and Sceptre
Type: Standard Ending
- If a character is on the Crown of Command and no other characters are present, he must cast one Command Spell at the start of each characters’ turn (including his own). However, he does not need to roll a die to cast the Command Spell, it automatically succeeds and all other characters lose one life.
- If a character is on the Crown of Command and there is another character present, at the beginning of his turn he must attack the other character instead of casting the Command Spell. However, he may choose to fight in battle or psychic combat. He may not choose when he is attacked by another character.
- Once a character reaches the Crown of Command, characters cannot heal or gain life for the rest of the game. If all other characters are killed, the character on the Crown wins the game!