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Card info

Character: Troll

Start: Crags

Alignment: Neutral

Strength: 6

Craft: 1

Life: 6

Fate: 1

Special Abilities

  • You need not roll the die in the Crags unless you wish to. If you choose to roll, you must accept the result.
  • Whenever you roll a 6 for your move, you may regenerate instead of moving. If you choose to regenerate, heal one life and your turn immediately ends.

Copies of this Card: 1 ( 1 in Revised 4th Edition; )